Coaching tools › Activities › U15+

Free activities · U15 and older

U15 and older soccer drills
High school and adult

Older teams climb faster. These are the later rungs of 100 Possession Activities and the pressing and transition work: lose it, win it back in five seconds; win it, go forward first. Every one has a score, two progressions and a video.

The game at U15+

Format11v11
BallSize 5
Field100–130 × 50–100 yd
Game2 × 40–45 min

Full rules apply, with keepers and offside. Games run 2 × 40 at U15 and U16, and 2 × 45 from U17. Leagues can vary, so check yours.

Field sizes and rules by age ›4-3-3 or 4-2-3-1? ›How to press in a 4-3-3 ›

U15+ possession and passing drills

Pocket Rondo diagram4+1 v 3 · 10 minPocket Rondo

Three lines of cones split a 15x12 into thirds. Four attackers on the ends, one in the middle third with three defenders.

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Three Zones Through diagram4v4+2 · 12 minThree Zones Through

Three zones and two neutrals. You can only score by going through the middle.

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Break the Line diagram6v4 · 12 minBreak the Line

Keep it, break the line, then follow your pass to make it 3v2.

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Between the Lines diagram7v7 · 14 minBetween the Lines

Score by receiving between two lines of defenders and turning.

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Traveling Triangle diagram3v1 · 10 minTraveling Triangle

Three attackers with one ball travel down a 10x30 channel against a defender who may only walk, keeping a triangle around the defender the whole way.

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Angles Rondo diagram5v2 · 8 minAngles Rondo

Nobody may receive in a corner, or in a straight line with a defender.

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Support Ahead and Behind diagram6v3 · 12 minSupport Ahead and Behind

Always one ahead and one behind. Back then forward counts double.

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Wall Passes to Goal diagram3v2 · 12 minWall Passes to Goal

Waves of 3v2 to goal, and a one-two doubles the score.

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Switch Through the Middle diagram6v3 · 10 minSwitch Through the Middle

Two attackers on each side line of a 20x14, two in the middle, three defenders.

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Switch and Score diagram4v4+2 · 12 minSwitch and Score

Two goals to attack, and a goal after a switch counts double.

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Wide Targets diagram5v5+2 · 12 minWide Targets

Score by finding one wide target, then the other.

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Switch in the Phase diagram7v6 · 14 minSwitch in the Phase

Seven against six, and a switch after halfway doubles the goal.

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Check and Receive diagram1v1 + 2 servers · 8 minCheck and Receive

Two servers twelve yards apart, a receiver in the middle with a shadow defender behind.

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Vacate and Fill diagram4v1 · 8 minVacate and Fill

A rondo that rotates: leave a space so a teammate can arrive in it.

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Double Move to Receive diagram3v3+2 · 10 minDouble Move to Receive

One way, then the other. You can’t receive until you’ve made a double move.

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Show Late diagram5v2 · 10 minShow Late

The inside player can only receive if they arrive late.

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Vacate the Pocket diagram6v4 · 12 minVacate the Pocket

Nobody can receive in the pocket unless a teammate just left it.

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Run on the Touch diagram2 + mini goal · 8 minRun on the Touch

A passer and a runner on a 20x15 with a mini goal.

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Run and Through diagram3v1 · 8 minRun and Through

Pass into the target, run on the pass, finish the lay-off.

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Timing Rondo diagram5v2 to goal · 10 minTiming Rondo

After four passes, one attacker breaks out toward goal.

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Beat the Offside Line diagram4v3+GK · 10 minBeat the Offside Line

Run behind the line on the pass, never before. Offside is called strictly.

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Forward or Keep diagram6v4 · 12 minForward or Keep

Every forward pass past a defender scores. Going back is free.

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All possession and passing ›

U15+ pressing and transition

All pressing and transition ›

Questions coaches ask about U15+

What format do U15 and older teams play?

U15 and older teams play 11v11 on a field 100 to 130 yards long and 50 to 100 yards wide, with 8 ft by 24 ft goals and a size 5 ball. Full rules apply, with keepers and offside. Games run 2 × 40 at U15 and U16, and 2 × 45 from U17. Leagues can vary, so check yours.

How long should practice be for older teams?

Ninety minutes at medium intensity for the tactical session of the match week. The ages 13 to 18 book builds each week around MD-4, MD-3 and MD-2.

How should a week of training be planned?

Around the match. The ages 13 to 18 curriculum builds each week from MD-4, MD-3 and MD-2 sessions, with a match-day page every week.

The possession activities on this page come from 100 Possession Activities: ten themes of ten rungs each, every one on video.

A full match week, every week, for twelve weeks

The Full Season Travel Curriculum for ages 13 to 18 is the game model in six pages, 36 sessions built around MD-4, MD-3 and MD-2, twelve match-day pages, set pieces and the 35-minute warm-up. Two editions: 4-3-3 and 4-2-3-1.

$50Buy the curriculumSee what’s inside ›2 PDFs · 131 pages · instant download