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Free activity · 100 Possession Activities

Five-Second Rondo

A 4v2 rondo with one extra rule: when the defenders win it, they try to keep it in the square and the four have five seconds, counted out loud, to win it back. The first counter-pressing activity.

Format4v2
Players6
Area12 × 12 yd
Minutes8
Watch it runActivity 81 of 100 · 26 seconds, silent

Setup

A 12x12, 4v2. One extra rule.

How it works

  • When the defenders win it, they try to keep it in the square. The four have five seconds, counted out loud, to win it back.
  • Win it back in time and carry on. Fail and the loser and the player to their right go in.
  • Six passes is a point.

Scoring

Most points in two minutes.

Coaching points
  1. React first, think second. Nearest player goes now.
  2. The second and third close the passing lanes.
  3. After five seconds, stop chasing and get small.
Say this“Five! Four! Three!”

Make it easier or harder

  • Progression 1: Three seconds.
  • Progression 2: Two squares: defenders who win it may play to the other square.

Coach’s notes

  • If It Stalls: Nobody reacting? The coach counts loud, then a player counts.

Why it works

Counter-pressing is a reaction, and reactions are trained by repetition with a clock. The count out loud makes the five seconds real, and the penalty of going in the middle makes the reaction immediate.

The third coaching point is the one coaches forget: after five seconds, stop chasing and get small. A press that never ends is how a rondo turns into a 2v4.

Where it sits

This is activity 81 of 100 in 100 Possession Activities (Theme 9 · Win It Back: Counter-Pressing). The book is ten themes of ten rungs each, from a 3v1 square to a full 9v9 transition game, and every activity has its setup, rules, scoring, two progressions, three coaching points and an animated video like the one above.

All ten rungs of this theme, and nine more themes

100 Possession Activities is a 115-page PDF with 100 animated MP4 videos: rondos, playing out from the back, through the lines, support, switching, overloads, movement, timing, counter-pressing and counter-attacks. Print the page, watch the clip, run the session.

$20Buy the bookSee what’s inside ›Instant download · one-coach license