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Free activities · By number of players

Soccer drills for 6 players
31 free, with video

Six players is a sweet spot. You can play 3v3, run a 4v2 rondo with real pressure, or split into two groups of three. Everyone stays close to the ball and nobody stands in a line.

How to split 6 players

  • 3v3: The best game for six. Every player attacks and defends, and there is nowhere to hide. Older groups can play Win and Go, younger ones the End Zone Game.
  • 4v2: The rondo that matters. Two defenders can press together, so the four have to move after every pass. Start with 4v2 Split.
  • Two groups of three: 2v1 to the Line and Shoulder-Check Lines both run in threes, side by side, so you get twice the turns.
  • Keeper plus 3 against 2: If one of the six is a keeper, you can play out of the back in miniature with Diamond Out.

Two 60-minute sessions for 6 players

Ages 6 to 8

Ages 11 and up

Drills for 6 players, ages 4 to 8

1v1 Four-Goal Game diagram1v1 · 8 min1v1 Four-Goal Game

One attacking line and one defending line, each starting between two small goals.

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Beat the Levels diagram1v1, two levels · 10 minBeat the Levels

Two fields side by side, each split into two grids with a goal at the end.

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Dribbling Gates diagramEveryone, ball each · 10 minDribbling Gates

Seven or eight three-yard gates around the island.

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End Zone Game diagram3v3 or 4v4 · 10 minEnd Zone Game

3v3 or 4v4 on a field with an end zone at each end.

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Gates Game diagram3v3, two balls · 8 minGates Game

Two teams of three with two balls in play and small gates around the area. Score by dribbling through any gate past a defender.

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Knockout diagramEveryone, ball each · 10 minKnockout

Everyone dribbles on the island; on KNOCKOUT, protect your own ball while trying to kick everyone else’s off.

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1v1 Fields diagram1v1 · 7 min1v1 Fields

Two small 1v1 fields side by side with pug or cone goals, one line attacking and one defending on each, with the coach standing between them.

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3 Speeds diagramEveryone, ball each · 7 min3 Speeds

Turtle, dog, cheetah. Players dribble around while you call out speeds, switching often.

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Body Brakes diagramEveryone, ball each · 7 minBody Brakes

Everyone dribbles. Call a speed, then a body part, and players stop the ball with it: foot, knee, elbow, head.

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Cone Colors diagramEveryone, ball each · 7 minCone Colors

Cones in two colors scattered around the grid.

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Cone Monster diagramEveryone v the monster · 7 minCone Monster

The coach is the Cone Monster and carries a cone.

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See Ya Later, Coach! diagramEveryone v the coach · 8 minSee Ya Later, Coach!

Players dribble at you, drag the ball back with the sole just before they reach you, shout “See ya later, Coach!” and speed away into space.

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Sharks & Minnows diagramMinnows v sharks · 11 minSharks & Minnows

The coach starts as the shark in the middle.

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Soccer Island diagramEveryone, ball each · 7 minSoccer Island

Everyone dribbles inside the island while the sharks wait in the water outside the cones to steal any ball that floats away.

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Space Man diagramEveryone, ball each · 7 minSpace Man

Players dribble anywhere in the grid and freeze with a foot on the ball when you shout.

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1v1 to Cones diagram3 pairs · 1v11v1 to Cones

Pairs face each other across a line neither can cross, a cone at each end.

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A full season for this age: the Intramural Curriculum ›

Questions about coaching 6 players

What soccer games work for 6 players?

3v3 is the first choice. The End Zone Game and Gates Game suit younger players, and Win and Go suits older ones.

How do you run a rondo with 6 players?

4v2 in a 10 by 10 or 12 by 12 area. Four keep the ball, two press, and the defender who wins it swaps with the player who lost it. The rondo guide walks through it step by step.

What if I have 6 players and no goals?

Two cones are a goal. Rondos need no goals at all, and neither do most small-group activities.

All 100 activities, sorted by how many players you have

100 Possession Activities ends with an index by numbers: 4 to 7 players, 8 to 10, 11 to 13, and 14 or more. Count who showed up, go to the column, run the page. 115 pages and 100 animated videos, with a score and two progressions on every activity.

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