Coaching tools › Ages 9–12

Ages 9–12 · 7v7 & 9v9 · Travel

Full Season
Travel Curriculum

Twelve weeks for the coach of a 9 to 12 year old travel team: two 90-minute sessions and a match-day page every week. The whole season hangs on six team habits, one at a time, in words a ten-year-old can repeat. Training teaches the habit. Match day shows you whether it stuck.

$150 Buy the PDF Instant download after checkout · Secure card payment via Stripe · Licensed to one coach. Need it for a whole club? Not sure yet? Get Week 1 free ›
FormatPDF (print-ready, US Letter) + 73 animated MP4 videos (ZIP)
Pages45
Session plans24 · 90 minutes each, every activity on video
Season12 weeks · 12 match days

See the animated videos

Three of the 73, exactly as they come in the download. Each is about 25 seconds, silent, and named to match its session page: setup first, then the movement, then the coaching point.

Four-Line RondoWeek 1 · Session 1 · Rondo · the arrival ritual
Lock the MiddleWeek 7 · Session 1 · Solve · get small, protect the middle
The 30-Minute Game-Day Warm-UpMatch day · six steps, the same before every game

Watch the 7v7 and 9v9 shapes explained

Two free explainers drawn on the pitch, straight from this curriculum. More on the YouTube channel.

Six habits, six two-week blocks

01
Get bigWeeks 1–2 · Positions and shape · Throw-insWhen we have the ball, stretch the field. Backs split, wide players on the touchline, striker high. Players learn where they stand and why.
02
Look firstWeeks 3–4 · Playing out of the back · Goal kicksCheck your shoulder before the ball arrives. Shoulder-check lines, beating the first press, bounce or turn.
03
Help the ballWeeks 5–6 · Center backs and midfielders · Free kicksEvery player on the ball gets two options. Up-back-through, traveling triangles, stepping in.
04
Get smallWeeks 7–8 · Midfielder roles · Short cornersWhen they have the ball, protect the middle. Press and cover, lock the middle, the half-turn and the pivot.
05
Forward when it’s onWeeks 9–10 · Forward roles and supporting runs · PenaltiesIf it is on, play forward. If it isn’t, keep it. Stretch and show, runs beyond, three up front.
06
Five-second fightWeeks 11–12 · Bring it together · Restart reviewWhen we lose it, win it back fast. Win-it-back boxes, the habit circuit and the Habit Cup to close the season.

Every session, the same shape

1 · 10 minRondoThe arrival ritual. Players start as they arrive.
2 · 20 minSharpenTechnique on the move, always with a decision in it.
3 · 25 minSolveA small-group problem, usually to goal.
4 · 30 minPlay7v7 or 9v9 with one condition tied to the habit.
5 · 5 minSet pieceThe restart of the week.

What’s inside

  • 73 activity videos — the game-day warm-up plus every rondo, sharpen and solve activity from all 24 sessions, each a short animated MP4 so you can see the setup and the movement before you run it (delivered as a ZIP)
  • 24 one-page session plans, 90 minutes each, every game drawn at 7v7 and at 9v9
  • 12 match-day pages: one habit to watch, three things to look for, two halftime questions, a lineup sheet
  • The 30-minute game-day warm-up: six timed steps, the same before every game, run by your captains by week 4
  • The six team habits, with a touchline phrase for each
  • Game models for the 2-3-1 (7v7) and the 2-3-3 (9v9): who does what, with and without the ball
  • Season map: twelve weeks, every habit, tactic, rondo and set piece on one page
  • “Up a level” rules so week two of every block is coaching, not explaining
  • “Say this” scripts, “If it stalls” fixes, and easier and harder versions of every activity
  • A set piece every week: throw-ins, goal kicks, free kicks, corners, penalties
  • Season kit list and eleven game-day fixes (short on time, odd numbers, mixed 7v7 and 9v9 groups, losing every week)
  • Shorter-season and one-session-a-week plans

Questions

Who is this for?

Coaches of 9 to 12 year old travel teams playing 7v7 or 9v9: club technical directors building a curriculum, professional trainers, and the parent who stepped up because nobody else would. Every page is built so you can walk onto the field and run it.

My team plays 7v7. Do I need the 9v9 pages?

Every session shows each game at both formats, and the match-day page has a lineup sheet for each shape. Use yours and ignore the other. The habits are the same at both.

Our season is shorter than twelve weeks, or we only train once a week.

Both are covered. Eight weeks: run blocks 1 to 4. Ten weeks: the season map tells you which two weeks to drop. One session a week: run Session 1 in the first week of a block and Session 2 in the second.

How do the videos work?

Alongside the PDF you download a ZIP with 73 short animated MP4 videos, named by week, session and activity to match the session pages, plus one for the 30-minute game-day warm-up. Watch the one you need on your phone the night before, or on the sideline. They play in any video app and there is nothing to install.

Can I print it?

Yes. It’s laid out for US Letter and prints on any home or office printer. Most coaches print the week’s three pages and take them to the field on a clipboard.

What equipment do I need?

A size 4 ball per player, 40 disc cones in two colors, six tall cones in three colors, pinnies in three colors, four pop-up goals, and a full-size goal for your format. The season kit page lists it all, and two cones make a goal for anything.

Can my whole club use it?

The standard purchase is licensed to one coach. Clubs and leagues can get a club license that covers every coach in the organization and includes a live onboarding session.

Are refunds available?

No — this is a digital download delivered instantly, so all sales are final. Not sure it’s the right fit? Look through the sample pages above, or email Gabe with your question before you buy.

Bring it to your whole club

A club license covers every coach in your organization and includes a live onboarding session with Gabe, so every travel team in the club plays the same shape and speaks the same six habits.

Ask about a club license