Coaching tools › Activities › 14 players
Free activities · By number of playersSoccer drills for 14 players
20 free, with video
Fourteen is a full squad for a lot of youth teams, and it is big enough to train real team shape. Seven a side fits exactly, two 5v2 rondos use everybody, and nobody has to wait if you plan the space.
How to split 14 players
- Two groups of seven: Two 5v2 rondos side by side, for the first ten minutes. Angles Rondo works well here.
- 7v7: A full team game. Between the Lines gives it a shape and a target.
- 7 against 6 plus a keeper: Switch in the Phase puts seven attackers against a real back line, with a keeper to finish on.
- Seven pairs: Wide Gates and 1v1 to Cones work in pairs, so everybody is on the ball at once.
Two 60-minute sessions for 14 players
Ages 6 to 8
- 10 min: Soccer Island
- 10 min: Sharks & Minnows
- 15 min: 1v1 to Cones (7 pairs)
- 25 min: End Zone Game (2 fields)
Ages 11 and up
- 10 min: Angles Rondo (2 groups of 7)
- 20 min: Between the Lines
- 15 min: Switch in the Phase
- 15 min: 7v7 game. Add one rule from the session.
Drills for 14 players, ages 4 to 8
Everyone, ball each · 10 minDribbling GatesSeven or eight three-yard gates around the island.
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Everyone, ball each · 10 minKnockoutEveryone dribbles on the island; on KNOCKOUT, protect your own ball while trying to kick everyone else’s off.
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Everyone, ball each · 7 min3 SpeedsTurtle, dog, cheetah. Players dribble around while you call out speeds, switching often.
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Everyone, ball each · 7 minBody BrakesEveryone dribbles. Call a speed, then a body part, and players stop the ball with it: foot, knee, elbow, head.
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Everyone, ball each · 7 minCone ColorsCones in two colors scattered around the grid.
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Everyone v the monster · 7 minCone MonsterThe coach is the Cone Monster and carries a cone.
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Everyone v the coach · 8 minSee Ya Later, Coach!Players dribble at you, drag the ball back with the sole just before they reach you, shout “See ya later, Coach!” and speed away into space.
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Minnows v sharks · 11 minSharks & MinnowsThe coach starts as the shark in the middle.
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Everyone, ball each · 7 minSoccer IslandEveryone dribbles inside the island while the sharks wait in the water outside the cones to steal any ball that floats away.
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Everyone, ball each · 7 minSpace ManPlayers dribble anywhere in the grid and freeze with a foot on the ball when you shout.
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7 pairs · 1v11v1 to ConesPairs face each other across a line neither can cross, a cone at each end.
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2 fields · 3v3 or 4v4End Zone Game3v3 or 4v4 on a field with an end zone at each end.
Open the activity ›Drills for 14 players, ages 9 to 12
Whole team · 30 minThe 30-Minute Game-Day Warm-UpThe same warm-up before every game, all season: rondo, move, pairs with a ball, a habit game, shots and saves, then the huddle.
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Pairs · 20 minWide GatesCone gates scattered 12 to 15 yards apart across a 30x30. In pairs, pass through a gate to your partner, then both run to a new gate.
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7v7 · 14 minBetween the LinesScore by receiving between two lines of defenders and turning.
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7v6 · 14 minSwitch in the PhaseSeven against six, and a switch after halfway doubles the goal.
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2 groups of 7 · 5v25v2 With a LinkThe first rondo with a player in the middle. Four attackers on the sides, one inside as the link, two defenders.
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2 groups of 7 · 5v2Angles RondoNobody may receive in a corner, or in a straight line with a defender.
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2 groups of 7 · 5v2Show LateThe inside player can only receive if they arrive late.
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7 groups of 2 · 2 + mini goalRun on the TouchA passer and a runner on a 20x15 with a mini goal.
Open the activity ›Questions about coaching 14 players
What game works for 14 players?
7v7. With younger players, two small games on two fields are better than one big one, because each child gets more touches.
How do you avoid lines with 14 players?
Split into two groups before you start. Two grids of seven or seven pairs keep everyone busy. If you only have one coach, pick activities with a score so they run themselves.
What about 13 or 15 players?
Add a neutral to the team without the ball, or play your extra player as a floating attacker. In rondos, put the extra player on the outside.
Or pick by topic
All 100 activities, sorted by how many players you have
100 Possession Activities ends with an index by numbers: 4 to 7 players, 8 to 10, 11 to 13, and 14 or more. Count who showed up, go to the column, run the page. 115 pages and 100 animated videos, with a score and two progressions on every activity.