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Free activity · Travel curriculum, ages 9–12

Rondo and Go

4v2 in a 10x10 with two mini goals fifteen yards away. After five passes the attackers may break out: a pass to any teammate who has left the square and a finish inside five seconds, with one defender allowed to chase.

Format4v2 + goals
Players6
Area10 × 10 yd + 15 yd
Minutes10
Watch it runWeek 9 · Session 1 · Rondo · 24 seconds, silent

Setup

4v2 in a 10x10 with two mini goals 15 yards away. After five passes the attackers may break out: a pass to any teammate who has left the square, and a finish inside 5 seconds. One defender may chase.

Coaching points
  1. Forward when it is on. If it is not, keep it.
  2. Striker: stretch them first, then show for the ball.
Say this“Keep it, keep it... now. Go forward.”

Why it works

Keeping the ball is only half of possession; the other half is knowing when to stop keeping it. The five-pass trigger gives the rondo a purpose, and the five-second finish teaches that forward is a decision with a clock on it.

Watch the player who leaves the square. The timing of that run, after the fifth pass and not before, is the striker’s job in miniature: stretch them first, then show.

Where it sits

This is the Rondo block of Week 9 · Session 1 in the Full Season Travel Curriculum for ages 9 to 12 (Weeks 9–10 · Forward Roles). Every session in the book runs the same 90 minutes: rondo, sharpen, solve, play and a set piece, drawn for 7v7 and 9v9, with two coaching points a day and a match-day page for every week.

The whole season: 24 sessions, 12 match days, 73 videos

The Full Season Travel Curriculum for ages 9 to 12 is twelve weeks of 7v7 and 9v9 sessions built around six team habits, with a game-day warm-up, match-day pages and an animated video of every activity. Week 1 is free as a sample.

$150Buy the curriculumSee what’s inside ›45-page PDF + 73 MP4 videos · instant download